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An http client implementation of the shadertoy API using Dio Http client. Supports the REST API (using an application key) and the Site API (registered and anonymous users)
Using shaders to feed a shader. Make shaders simplier to use with a focus on the ShaderToy.com website.#shader#shadertoy
Main entities and contracts supported by the shadertoy REST and WEB APIs. Can be used to create shadertoy web or persistent clients.
Main entities and contracts supported by the shadertoy REST and WEB APIs. Can be used to create shadertoy web or persistent clients.
A implementation of the shadertoy storage API using Sqlite as the storage backend
Flutter plugin to bind a Texture widget to an OpenGL ES context. Many ShaderToy shaders can be used
A implementation of the shadertoy storage API using Moor as the storage backend
A sample command-line application.